totpunk: d7 + drupal

Sort by: Date / Title / URL

  1. 27-05-2013 to , and -1 others
  2. drupal 7 database scheme
    22-05-2013 to , , and -1 others
  3. In a multi-environment setup (e.g. prod, test, dev, local) there are some modules that you'd like to always be enabled or disabled on certain environments.
    14-05-2013 to , , , and -1 others
  4. Provides a Drush command to quickly review cache settings.
    08-05-2013 to , , and -1 others
  5. 19-04-2013 to , , and -1 others
  6. The Asset module proposes a new approach to the media management in Drupal, resolving a long-standing problem of reusable media files (images, videos, documents, etc) that evolved into the problem of reusable media content (images/videos/documents/etc with the attached content like description/licence/etc).
    05-04-2013 to , , , and -1 others
  7. Scald is a different take on how to handle media - known as atoms - in Drupal. It is a platform designed to make it extremely easy to implement the social features which are so essential - and so unique - to the Web communities. Additionally, Scald - in tandem with the DnD module - provides a novel and natural way for users to compose complex posts.
    05-04-2013 to , , , and -1 others
  8. An edit widget that allows you to easily find content for an Entity Reference field and also a Node Reference field. Please note, the Node Reference fields is still a work in progress.
    08-03-2013 to , , and -1 others
  9. provides Drupal integration with Zurb's Joyride Jquery plugin in order to provide a tour of different html elements on your Drupal site. Drupal integration is done via the Context module
    18-01-2013 to , , , and -1 others
  10. The field_extract module provides a couple of easy-to-use functions that make extracting data from entity fields much easier - as a developer you don't have to worry about languages and deltas, you just make the call.
    06-01-2013 to , , and -1 others

First / Previous / Next / Last / Page 1 of 6